Man, there were a lot of hoops to jump through, and things to wait on. I finished all the little steps for Kickstarter project submission of Machine Court. Now I am waiting for them to review the submission. Assuming all is well, I figure the project goes live on Kickstarter in a day or two. Shouldn’t jinx it though.
I don’t now how well I’ll do, but I think I’ve put in the work to refine the KS pitch. It’s mainly a question of whether the thing I’m pitching is able to catch on in people’s minds. I predict that a hard part of raising funds for Machine Court will be that it’s an event that happens in Seattle, which whittles down the potential group of backers to mainly people who live in my city. And Machine Court is a weird thing that takes extra work to describe, which runs up against people’s short attention spans. But on the other hand, it is a cool new kind of performance/game that hasn’t been done before, and I’m in a great position to complete the project. So I have no idea how well it will go over on Kickstarter. I looked at similar sorts of regional theater/art projects on Kickstarter, and it seemed that my lowest “okay, I’ll do it” budget would be a reasonable amount for fundraising. We shall see. We shall see.
Once the project is live on Kickstarter, I’ll work on promotion, and we’ll see how it goes. If anyone has ideas for specific people or places to contact about website mentions, interviews, or other press coverage, I’m all ears. Frigging hate the promo–it’s giving me flashbacks to my indie game marketing days with DROD, where everything was a battle for somebody to pay attention to MEEEEEEEE. But it gots to be done.