Dev Journal

Picking Billy’s best.

Picking Billy’s best.
So there’s this character in my game named Billy. He’s a really pathetic and annoying guy that’s put in charge of being the main character’s mentor. Recently, I finished ... Read more
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It’s Time to Cast Voiceover Parts

It’s Time to Cast Voiceover Parts
If you’re “all business”, and just want to get to the casting call stuff, skip to the last section of this article. The Game is Story-Complete! I finished writing all the ... Read more
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The Single Brain Indie Advantage

The Single Brain Indie Advantage
Years back, I was hired to work on games by Webfoot Technologies, a scrappy double-A studio that pushed out an impressive number of titles. I scripted a bunch of the levels on a Gameboy ... Read more
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My semi-pro recording environment.

My semi-pro recording environment.
In the VO recording world, no combination of gear and room construction ever gets you to Perfect. But let me be clear: this janky setup just barely works for my purposes, which right now is ... Read more
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My ridiculous multi-year plan.

My ridiculous multi-year plan.
The official title of the upcoming game I’m working on is “The Godkiller – Chapter 1”. Built into the title is the implication that there’s going to be more of the ... Read more
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